Disney has announced that it is offering a new “4 Park Magic Ticket”. This new ticket is $280 and allows entry into 1 of Disney’s 4 theme parks per day, but–unlike a standard 4 day ticket–only allows entry into each theme park once per ticket. (In other words, the 4 Park Magic ticket allows you to get into Magic Kingdom, the Studios, Epcot, and Animal Kingdom, one time, each.) You save $45 per adult ticket from the standard 4 day, non-park hopper price if you’re willing to accept this additional restriction. It’s also $10 less than a regular 3-day ticket. (All prices, pre-tax.) The ticket is good from Nov. 15, 2016 – May 26, 2017, but has blackout dates of Christmas time and Easter (i.e., Dec. 17, 2016 through Jan. 2, 2017 and April 10-21, 2017.). Other common restrictions such as “use within 14 days of first use”, etc… also apply.
The ticket seems to be marketed to more “price conscious” guest, as it specifically calls out guests in “nearby” hotels and offers packages at “Good Neighbor” (i.e., offsite) hotels.
Families that are planning to travel during this period and are planning on buying 4-day tickets to simply visit each of the 4 parks might want to give this a look. Having an extra hundred-plus dollars in ticket savings could mean the difference between fitting that extra character meal or souvenir into the budget. Also, it might be worth investigating if you were planning on buying a standard 3-day ticket. (Use that extra day to visit the Animal Kingdom at night, grab a drink at Nomad Lounge, and thank me later.) People running one of the runDisney races during the period might also want to see if it fits into their travel plans.
From an analysis perspective, this kind of ticket seems consistent with Disney’s “variable” pricing experiments over the past few years. It provides an incentive for people to visit all of Disney World’s park on vacation, even while some of those parks are under construction. Such efforts remain necessary to distribute guests across the resort. Elyssa and I have seen “mixed” late night attendance at Animal Kingdom since they’ve started the nighttime offerings (frequently it’s empty, but it was somewhat “crowded” during our last visit), and, until Rivers of Light finally debuts, I doubt that will change. Having something like this 4 Park Magic Ticket that encourages people to visit there–and the heavily under construction Studios–seems like an interesting experiment. I’m looking forward to seeing how this plays out.
The new 4 Park Magic Ticket is only $70 per day for a limited time and gives one admission to each of the four theme parks on four separate days starting tomorrow, Nov. 15, 2016-May 26, 2017.
Eagle-eyed readers might have noticed a new navigation option pop up in the menu a few days ago. That was a “soft launch”, but today we’re officially launching a new feature on the site: Everyday Carry – John’s Disney Bag. People who know me are aware of the extent that I iterate over every aspect of my Disney plans, always trying to refine each and every detail. As you might expect, that refinement extends to the bag that I bring with me to the parks pretty much every day.
tl;dr – Plan ahead and buy a battery rod or packfrom Amazon instead of spending more time and money on Fuel Rods. Also, this article has a lot of numbers.
As has been reported on a number of different sites, Disney World has started rolling out Fuel Rod portable chargers for people to use in the parks. The basics of the system are that you pay $30 to get a Fuel Rod that comes fully charged to use with your phone. When you have used the entire battery, you can either recharge the Fuel Rod yourself, or exchange it at a kiosk to get a different, fully charged one at no cost.
Unfortunately, Fuel Rod doesn’t really advertise the size of their…ummm…rod? (Sorry.) The only Fuel Rod review I was able to find said that he got about 65% of an iPhone charge with one of the rods. (This is consistent with what I heard on an episode of DIS Unplugged, but it seems that they used the same review I did to come up with their number.) For those mathematically inclined, 65% of the current’s iPhone’s battery would mean a Fuel Rod would have just over 1,100 mAh of capacity (the current iPhone has a 1,1715 mAh).
To satisfy my intellectual curiosity, I also tried to calculate the size of a Fuel Rod by using the “around 8 hours of phone charge” claim reported by WDW Magic. Though Apple lists a variety of battery times for its iPhone, an estimate of 15-17 hours per day for a normal user isn’t terrible. (A normal user not at Disney World, where the combination of poor network connectivity and “need” to refresh My Disney Experience repeatedly for Fastpass+ availability means that you’re probably looking more realistically at 8-10 hours of battery life, if you’re lucky.) This would mean that a Fuel Rod would charge just over 50% of the current iPhone, and most likely have a capacity of around 850 mAh.
In order to give Fuel Rod the benefit of the doubt (which they don’t deserve for keeping their specs a secret, but, whatever), let’s assume their rods have 1,200 mAh of capacity. How does that compare to various other battery options on the market? SPOILER ALERT: Terribly.
For example, for $10, you can get this Anker battery rod that has just under 3x the capacity of a Fuel Rod and is still slightly slimmer in size. This would let you charge your phone twice without having to think about “recharging your rod”. If you want to invest the same $30 you’d spend on a FuelRod, you can purchase this Amazon Basics Battery Pack that will charge your iPhone over 9 times before it needs to be recharged. In other words, you’d need to either recharge or swap out your Fuel Rod 12 times to get the same capacity as the the Amazon Basics pack. That’s ridiculous. I’d much rather “worry” about remembering to plug in my battery pack every 2-3 days than have to find Fuel Rod kiosks 10+ times over that period.
Look, I understand that some people might not want to carry a battery pack with them when they first enter the park. But, once you buy that first Fuel Rod, you’re going to be carrying it with you anyway for the rest of the day (your Disney World visit?) so you can swap it out. You might as well just pay $10 in advance and get the Anker rod that weighs 2.7 oz to bring with you. At least then you’ll be able to charge your phone almost twice before you need to worry about your battery pack, instead of the .65 times you’d get from the $30 Fuel Rod.
Disney World has made smart phones necessary items to enjoy your park going experience, and, if you want to actually use your phone, you’re probably going to need some additional power. Though the Fuel Rod seems like an interesting idea on the service, its high cost and apparent low capacity seem like a poor option to fit almost all use cases. Think of it this way: you’re already planning things like ADRs and Fastpass+ reservations in advance of your Disney vacation, why not also plan to buy a battery rod or packin advance and save yourself a bunch of hassle?
It’s been a little bit since we did a full version of the News Nuggets, so it looks like we’re going to need a double order! (As an aside, Elyssa and I once thought we were hungry enough to get 2 orders of corn dog nuggets from Casey’s Corner. It did not end well.)
Third, you can now book your 4th Fastpass+ on your phone!. This should mean that a lot (most?) people no longer will need to ever visit one of the Fastpass+ kiosks (which means maybe Disney can put staffing cuts in those areas instead of on actual attractions.)
Examining the Toy Story Land concept art. – WDW News Today takes a look at the Toy Story Land concept art that was recently posted at The Studios. There are some changes to Slinky’s Coaster that are kind of interesting.
Closures at The Studios – These were all announced months ago, but the actual closing has now happened. This is going to make The Studios feel a little more crowded while they work on all the new construction.
Changes coming to Fastpass+ system at Disney World. – A good breakdown of changes coming to Fastpass+ reservation concerning Anna & Elsa and Epcot starting May 27. This further seems to indicate that late is May is going to be when FrozenStrom might be opening up.
New Options and Perks for runDisney Events – Disney is now going to let you pay $40 and pick up your race bib “day of.” That could be useful for people who are trying to get in a runDisney race but minimize the amount time they want to spend at Disney World for the race.
Update on Nighttime Experiences at Disney’s Animal Kingdom – In news that can only be classified as a “major bummer”, Disney is delaying the start of Rivers of Light. Based on the post saying that an “update” will be provided in mid-May, I doubt we’re going to be seeing this new show anytime soon.
New Bar Coming to Tower or Terror – I wasn’t really “pleased” with the rumors of the Guardians of the Galaxy overlay, but I also really don’t see how this bar is actually going to be “a thing.” I guess we’ll see how it plays out.
Okay, that description may apply to some people, but it surely doesn’t apply to Elyssa and I (unless a “runner’s high” means lots of wheezing and wanting to collapse). People who knows us, however, know that this time of year and this upcoming race are very important to us. (See also our Mickey Miles Podcast appearance, Part 1 and Part 2.)
So, if you want to follow us as we head down to Disney World to attempt the Glass Slipper Challenge (a 10K on Saturday morning, followed by a half marathon on Sunday), you can follow us on:
And, if you’re looking for some good Disney-related posts to read over the next couple of days, here are a few that you might want to check out:
Len Testa Tests Budget Hotels Around Disney World – This is Len doing hero’s work. I can’t imagine staying at some of these places (and, apparently, Len couldn’t either), but it’s pretty impressive to see the lengths TouringPlans goes to in order to show people all the options available for a Disney World vacation.
Tom Bricker shares some tips for using Uber at Disney World – Uber has greatly improved the way that Elyssa and I go between certain places, and Tom has one of the best articles about how to best utilize it at Disney World. While you’re at his site reading about Uber, you might also want to check out his review of L’Artisan des Glaces (including some nice pictures of my favorite treat: the Croque Glace.)
Though have I have been fans of both Josh’s work at easyWDW and Dave’s work at yourfirstvisit.net for some time, I initially avoided a book that (by its title) appeared targeted to people who were not Disney World veterans. After getting getting asked “I’m going to Disney World, what should I know?” for the thirty-eighth time, however, I decided I should check and see if the easy guide might be my default answer to that question going forward.
Structure and Organization
NOTE: If you want a complete, super-detailed breakdown of the book, I will refer you to this post by Josh. If you’ve ever read his work on easyWDW you can probably guess what level of detail he goes into.
The easy guide is set up to walk a first time Disney World Vistor through the key decisions that any Disney World Vistor (first time or otherwise) would have to make when planning a Disney vacations, including: when to go, how long to visit, where to stay, how to tour, etc… Each one of those decisions is receives a dedicated chapter that contains a combination of reviews, recommendations, and tips on how to make the decision, and how to execute on that decision once it has been made. For example, Chapter 5, “Where to Stay”, starts by giving criteria you may wish to evaluate when making a decision about which restort to stay in, follows that up with recommendations by Josh and Dave on where they think you should stay, and then provides detailed reviews of all of the Disney World resorts. This structure means the book can be used in two different ways: as a step-by-step “how-to” for first time or inexperienced Disney World guests, or as reference for more experienced people who just want to look up certain information.
The easy guide as a Tool for First Time or Inexperienced Disney World Guests
The easy guide excels as a step-by-step guide for how to visit Disney World. It walks potential guests through the entire sequence of decisions that they will have to make as they are planning their trip, including key decisions such as when to visit Disney World and how long they should stay. The format of the book is great for first time visitors, since each chapter starts with either specific recommendations from authors Dave and Josh about their preferred choices and why they made those choices, or with an explanation of how one should evaluate various options in order to make her own decisions. (For example, Chapter 5, “Where to Stay” features a section entitled “How to Pick Your Disney Resort Hotel” that walks you through how to evaluate the various hotel options against your available budget.) Basically, it allows a first time Disney World guest to start a chapter, make the decision that chapter discusses, and then move on to the next chapter / decision, all in the order that Josh and Dave recommend.
Though first time Disney World visitors might not need to read all of the reference material available near the end of each chapter, the “cheat sheets” found in Chapter 6, “How to Spend Your Time”, are a must read. Anyone who’s ever used Josh’s easyWDW cheat sheets knows that they offer high quality advice on how to plan your day at a given Disney World park. By providing them in a book designed for first time Disney World guests, Dave and Josh have put their readers in a great position to efficiently and enjoyably see all the attractions and other entertainment available at Disney World, even if it’s their first visit.
My biggest complaint with the easy guide as a complete, go-to resource for first time Disney World guests is the sparse explanation on how to setup and use the various functionality found in Disney’s websites and mobile apps. For example, the section on making ADRs (Chapter 7, Where to Eat – Advance Dining Reservations) is only about a page and half of explanation, and does not fully convey the stressful, 6am, mad rush that takes place when trying to secure reservations at certain restaurants. Instead, that information is relegated to a “Disney World To-Do List” at the end of the book (where it could easily be missed by the book’s readers.) Relatedly, the second-to-last chapter of the book (Chapter 9, “How to Setup Everything Up and Get Everything Done”) dedicates only 3 pages to setting up a My Disney Experience account and booking Fastpass+ in advance of a trip. Though there are some very detailed descriptions of how to complete that process, some more in-depth discussion of how to use these systems (e.g., explaining that your My Disney Experience account needs to have reservations and tickets added in order to make Fastpass+ reservations) might be necessary for Disney World novices.
In summary, the easy guide is almost the perfect book to hand to someone who says “I’m thinking about going to Disney World, what should I know?” It will walk her through all the of the decisions she has to make in order to plan and enjoy her vacation. That said, if you are recommending this book to a first time Disney World vistor, you still might want to point out the importance of certain 180-day and 60-day deadlines, and don’t be surprised if you get a call or two asking for a little help when it comes time to the setup and use some of the My Disney Experience-related stuff.
The easy guide for Experienced Disney Veterans
I made a joke once when friend of the site Dutch Lombrowski was on the WDW 4 Families podcast: “Too much discussion about how various attractions matter to families, 1 star.” If you listen to a podcast named “WDW 4 Families,” you can’t really knock it when it focuses on planning a vacation for families. Here, we have a book entitled the easy guide to your first visit to Walt Disney World. You can’t really knock the book if it’s strength is in helping people plan their first Disney World vacation.
Still, I assume people who visit a site dedicated to Disney World might have some experience visiting the resort, and I want to assure those readers that they will still probably find value in the easy guide. First, as mentioned above, this book makes a great resource to hand to people who ask you what they should know when planning their first Disney World vacation, and, if you’re a Disney World veteran, you probably get that question every so often. Second, the book provides a nice collection of reviews of resorts and dining that you can reference when you need to make decisions in your trip planning. If you like Dave’s and Josh’s work on their respective sites, it’s pretty likely that you are going to like their work in the book. (You might also like the little insights from Disney historian Jim Korkis that are sprinkled throughout the book.)
Lastly, even the most veteran Disney World guest may benefit from seeing how two experts in Disney World vacations recommend planning a trip. After years and years of Disney World visits, us veteran guests might be so set in our ways that we never stop to see if someone has come up with a better way to do certain things. For example, take a look at Dave’s recommendations about which weeks to visit Disney World, or at Josh’s most recent theme park cheat sheets, and see if there’s something new you might want to integrate into your next Disney World trip.
The 864-Page Gorilla
Any review of a Disney World guide book must deal (at least to some degree) with how that book compares to the massive Unofficial Guide to Walt Disney World. As readers of this site are probably aware, the Unofficial Guide is an almost 900 page (three times the size of the easy guide) book that gives its readers a ton of information about Disney World and its surrounding area. Much like the easy guide, it contains reviews of hotels, restaurants, and strategies for touring the Disney World theme parks. It also adds in tons of information about off-site options, transportation (including airport and rental car information), and other Orlando area theme parks (e.g., Universal Studios Florida, SeaWorld, etc…) that you will not find in the easy guide.
After spending time with both books, I think there is room on a Disney Fan’s bookshelf (on in her Kindle) for both of them. They both contain valuable information (though Josh might have an opinion as to which set of touring tips is better) and I have used both of them as a reference at various points since I purchased them. That said, the easy guide is much more focused on presenting the author’s recommendations than providing the huge dump of information that the Unofficial Guide does. Depending on how knowledgable about Disney World you are, you might see that as a benefit or a negative.
If I was picking a book to give to someone who has never visited Disney World before, I’d probably pick the easy guide. If I was picking a book for a Disney veteran, I’d have to know a little bit more about what kind of Disney guest the person was before making a recommendation.
Don’t These Guys Already Have Websites with this Information?
Yes. Dave runs yourfirstvisit.net, and Josh runs easyWDW.com You could almost certainly get all of the information in the book by digging through these sites and putting together your own “guide to a first Disney World visit.” My question is: Why would you? Dave and Josh have put together the information from both of their sites in a convenient, easy to follow structure, that allows first time Disney World guests to walk through all the important decisions necessary to plan their vacations. Why wouldn’t you take advantage of that?
For people like me who read Dave’s and Josh’s sites on a regular basis, I partially look at my purchase of the book as a way to support people who do good work that I find helpful. I’m not saying I would have bought the book if it was literally cow feces, but knowing that I’m supporting these guys doesn’t hurt.
The easy guide is a great book for first time (or inexperienced) Disney World guests, since it walks those guests through all of the important decisions they will have to make as they plan their Disney World vacation. Disney World veterans, though not explicitly targeted by the book, will probably also benefit from the information found in the easy guide. In the end, if you’re looking for a Disney World guide book, I recommend giving the the easy guide to your first Walt Disney World Visit a shot.
If you want to get the most in-depth summary of everything (especially in the context of overall Studios touring strategies), I recommend that you check out this post by Josh over at easyWDW. In addition to covering all new entertainment and new food items, he also explains how to best fit a visit to the Launch Bay into your day:
If you do want to do the meet and greets [available at the Launch Bay], I suggest visiting as late in the evening as possible and ideally 90 to 120 minutes before close. … The benefit of going late is that we know for a fact how morning touring goes, so we can stick to the tried and true strategy there and enjoy short waits at Toy Story, Rock ‘n’ Roller Coaster, Tower of Terror, and other Meet and Greets.
Based on recent treads in crowd levels, Josh’s strategy makes a ton of sense. Take advantage of the lower crowd levels associated with rope drop to get the most popular attractions out of the way and then visit the Launch Bay when most people probably already have. It will also be interesting to see what the crowd levels are like in the Launch Bay after it has been open for a few months.
Over at MousePlante, Chris Barry has a list of the top 5 mistakes that guests make when visiting the World. The major take away from the list is how important it is to arrive at the park an hour to 45 minutes before the park opens. That early arrival time allows for a few hours of touring without any waits, as well making it much easier to take advantage of an afternoon break.